How Combat Priority Works
To win, your Stagger (S) must be higher
than their Defense
(D), while your Defense holds against their
Stagger.
Victory: Martial Art (S:2, D:1) vs Light Attack (S:1, D:0) =
Win (Stagger beats Defense and Defense holds
against Stagger)
If both players break through defense (Stagger is
greater than Defense for both), you get
Both Staggered. In this state, whoever casts the ability first
wins the trade; however, high Ping can cause variations.
Skill A
Weapon / Skill
Strategic Sword
Skill B
Weapon / Skill
Nameless Sword
Weapon Priorities
Weapon attack priorities statistics
X No Attack
0 No Stagger/No Defense
1 Low Stagger/Low Defense
2 Mid Stagger/Mid Defense
3 High Stagger/High Defense(Tenacity)
4 Extreme Stagger/Unbreakable(Super Armor)
Mystic Skills Priorities
Mystic Skills attack priorities statistics
X No Attack
0 No Stagger/No Defense
1 Low Stagger/Low Defense
2 Mid Stagger/Mid Defense
3 High Stagger/High Defense(Tenacity)
4 Extreme Stagger/Unbreakable(Super Armor)
Important PvP Information
Crucial synergy details and non-base state variations.
2
Stagger
3
Defense
2
Stagger
3
Defense
4
Stagger
3
Defense
2
Stagger
3
Defense
0
Stagger
1
Defense
Calculation Standard
Fans & Umbrellas (Light)
0
Stagger
0
Defense
2
Stagger
4
Defense
2
Stagger
3
Defense
0
Stagger
1
Defense
2
Stagger
4
Defense
Support
GET IN TOUCH
Have a question, feedback, or found an issue? I'd love to hear from you. Your input helps me make the site better.